SAT-SHERMAIN ARMORED PERSONNEL CARRIER:

This is an all terrain armored transport. It has heavy armor, good speed and heavy armament of weapons.
MODEL TYPE: SHERMAIN ARMORED TRANSPORT
CLASS: Armored Personnel Carrier
CREW: 1 Pilot, 1 Copilot, 2 Gunners, 1 Radio Operator, And 
	Room For 10 Others
M.D.C. by Location
	*Main Body: 400
	Treads(2): 200 each
	Flack Cannon Turrent: 200
	Skirmisher Shields(3): 75 each
	**Skirmisher Rail Guns(3): 25 each
	Mini-Missile Launchers(2): 40 each
	**Side Light(2): 10 each
	**Forward Headlights(2): 5 each
	Communication Disk: 20
	Side Access Hatches(2): 250each
	Rear Cargo Door: 350
	Pilots Compartment: 150
	Inner Doors(4): 50 each

* Reducing the main body below zero will shut down the APC 
and weapons.
** These targets are small, shielded or difficult to hit and 
so attackers must make a called shot and receive a -2 to 
hit.  If one of the treads are destroyed then speed is 
reduced by 75%, if both are destroyed then speed is reduced 
to zero.

STATISTICS
SPEED: 120 mph max
HEIGHT: 21'
LENGTH: 40'
WIDTH: 11'
WEIGHT: 20 tons
CARGO: A 25' long by 15' tall by 9.5' wide cargo bay is 
	located in the rear of the APC
POWER SUPPLE: 20 year nuclear battery
BLACK MARKET COST: 45 million credits









WEAPON SYSTEMS
1.FLACK CANNON TURRENT: This is the main weapon of the SAT 
	and 	can deliver a nasty blow to any creature or 
	machine.  It is located on the rear of the roof and is 
	mounted on a turrent giving it 360 degree rotation and 
	a 90 degree arc of fire.
	MEGA DAMAGE: 4 round burst 2D6x10 md
                  8 round burst 4D6x10 md
        ROF: burst only
	RANGE: 10,000'
	PAYLOAD: 3,200 rounds
	BONUS: +1 to hit
2.MINI-MISSLE LAUNCHER(2): On each side of the front of the 
	APC there is a mini-missile launcher.  Both are fixed 
	forward.
	MEGA DAMAGE: by missile type
	ROF: 1, 2, 4, 6, 8, or 10
	RANGE: About 1 Mile
	PAYLOAD: 20 Mini-Missals Each (40 Total)
3.SKIRMISHER RAIL GUNS(3): Located on each side hatch and 
	above the back cargo door are  mounted rail guns.  An 
	access panel slides open to reveal the weapons for use.  
	There main use is to disperse small attackers by 
	spreading there fire over a large area.
	MEGA DAMAGE: 1D6 md to every thing in it's arc of fire 
		per 200 round burst
	ROF: burst only
	RANGE: 500' only
	PAYLOAD: 8000 rounds(40 bursts)


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