REF TOKUGAWA-CLASS CRUISER
The Tokugawa-class Cruiser is the oldest terran capital ship design still in service. Initially designed in 2015 following the end of the First Robotech War, the cruisers were intended to augment the RDF's minuscule fleet of captured Zentraedi warships and provide greater protection for the Sol system. A total of 8 Tokugawa cruisers had been constructed at the RDF Robotech Factory Satellite by the time of the SDF-3 Pioneer's departure in 2022. 5 cruisers and a number of Zentraedi vessels were assigned to the Pioneer mission, while the other 3 were left behind in service to the Tactical Armored Space Corps of the
Southern Cross. Due to their high cost of operation only two additional Tokugawa cruisers were constructed following the Pioneer mission's departure. Unfortunately all 5 Tokugawa cruisers that stayed behind were destroyed by the Robotech Masters in the Second Robotech War (2031-2032).
Meanwhile at Tirol the Tokugawa cruisers suffered from the same weaknesses that the SDF-3 Pioneer did. Anticipating combat with a large number of Zentraedi warships, the cruisers were woefully unprepared for the sheer number of Invid mecha they faced during the battle of Tirol. Two of the five ships were destroyed during the first battle of the Sentinels War (First Invid War), and a third was destroyed during an Invid counterattack on Tirol in 2023. The remaining two ships, the Tokugawa and the Hannibal, underwent an extensive refit at the Fantoma Orbiting Shipyards, and additional Tokugawa cruisers began construction in 2024.
Initially the Tokugawa-class cruisers were armed with 4 dual-barrel heavy laser turrets (2 forward, 2 rear), 12 concealed Zentraedi-style laser cannons in the front bow, and 4 heavy missile launcher tubes (2 forward, 2 rear). Following their conversions in 2024 the REF Tokugawas were upgraded to 6 heavy laser turrets (4 forward, 2 rear), 16 concealed forwardlaser cannons, and 8 heavy missile launcher tubes (6 forward, 2 rear). In addition badly-needed anti-mecha weaponry was added in the form of 30 retractable laser cannons and 6 retractable missile turrets. Finally hyperspace communications and a fold drive system were added, making the vessel capable of travelling beyond a planetary system and commanding an
interstellar fleet.
The Tokugawa cruisers served well during the First Invid War as command ships for REF
fleets. In 2032 the cruiser Hannibal under the command of Major John Carpenter was dispatched to Earth to warn the United Earth Government about the Robotech Masters. Unfortunately by this time the Masters were already at war with the Armies of the Southern Cross. Alone and without support, the Hannibal engaged two Robotech Master motherships in Earth orbit and managed to destroy one by colliding with it after being mortally wounded in battle. Meanwhile back near Tirol the cruisers Tokugawa, Rutland and Jutland joined the Haydonite cruiser Ark Angel and several other Sentinels vessels in the final assault on the Invid Regent at Optera. Unfortuantely that same year General T.R. Edwards attempted a coup against the REF command and siezed control of the Tokugawa cruisers Saratoga and Ticonderoga. The iconderoga was eventually recaptured by loyal REF troops, but the Saratoga was destroyed along with the Tokugawa when the two ships collided above Optera. More tragedy struck when the cruisers Farragut and Challenger,
both assigned to Jonathan Wolff's REF Venus Attack Group, failed to emerge from hyperspace when the fleet folded to the Sol system. These two ships are still listed as missing in the REF fleet roster. During the Third Invid War several Tokugawa cruisers were assigned to the REF Icarus Recon Mission. Unfortunately all of these cruisers were destroyed by the Invid Space Hive network during recon missions and while attempting to get badly needed supplies to resistance fighters on Earth. Production rates for the Tokugawa cruisers fell as newer command cruisers such as the Ikazuchi and Icarus classes were introduced. Production of Tokugawa cruisers finally ceased in 2054 with the commissioning of the RSS Endeavor. Although some Tokugawa cruisers have been scrapped, many are still in service with the RGF fleet. One of the most famous (or infamous) of these is the RSS Griffon, a Tokugawa cruiser which has been permanently assigned to Robotech Guardian Forces Intelligence (RGFI). The Griffon is painted all black and is rumored to have sensor and weapons capabilities greater than any other ship in the RGF fleet. Her exact specifications and missions are closely-guarded RGFI secrets, but most RGF personnel regard her presence as an extremely bad omen.
Tokugawa cruisers were first produced at the RDF Factory Satellite in orbit above Earth. After 2024 they were produced at the Fantoma Orbiting Shipyards near Tirol, and later at the Karbarran Space Works and the REF Factory Satellite. At their height Tokugawas were manufactured at a rate of 4 per year.
Government: Tactical Armored Space Corps (Southern Cross), Robotech Expeditionary Force, later Sentinels Alliance
Ship Type: Super Dimensional (Space Fold) Cruiser
Class: Tokugawa SFC-5000
Manufacturer: Earth (RDF Factory Satellite), Tirol (Fantoma Orbiting Shipyard, REF Factory Satellite), Karbarra (Karbarran Space Works).
Crew: 2,155 total
Officers: 85
Main Crew: 840
Flight Crew: 500
Mecha Pilots: 380
Troops: 350
Notable Ships of Class:
SFC-5012 Tokugawa
launched 2015, assigned to REF Pioneer Mission in 2022, severly damaged in 1st Battle
for Tirol same year, refit 2023, participated in final assault on Optera in 2032
SFC-5015 Hannibal
launched 2016, assigned to REF Pioneer Mission in 2022, severly damaged in 1st Battle
for Tirol same year, refit 2023, dispatched to Earth with warning about Robotech Masters
in 2032
SFC-5024 Jutland
launched 2024, participated in final assault on Optera in 2032, assigned to REF Icarus
Recon Mission in 2043
SFC-5025 Rutland
launched 2024, participated in final assault on Optera in 2032, assigned to REF
Prometheus Attack Group in 2045, assigned to Robotech Guardian Forces in 2048, retired
from service in 2055, moored at RGF Naval Museum orbiting Tirol in 2060
SFC-5028 Saratoga
launched 2025, captured by forces loyal to T.R. Edwards in 2032
SFC-5030 Ticonderoga
launched 2025, captured by forces loyal to T.R. Edwards in 2032, recaptured by REF
forces same year, assigned to REF Icarus Recon Mission in 2043
SFC-5034 Farragut
launched 2027, assigned to REF Venus Attack Group in 2033, failed to materialize from
hyperspace following fold to Sol system same year, listed as missing 2034
SFC-5037 Challenger
launched 2028, assigned to REF Venus Attack Group in 2033, failed to materialize from
hyperspace following fold to Sol system same year, listed as missing 2034
SFC-5048 Griffon
launched 2032, assigned to REF Prometheus Attack Group in 2045, assigned to Robotech
Guardian Forces in 2048, assigned special service to Robotech Guardian Forces
Intelligence in 2070, still in service circa 2080
MDC BY LOCATION:
Main Body 15,000
Command Tower 2,000
Bow (forward 1/4 of ship) 10,000
Engineering (rear 1/4 of ship) 8,000
Flight Deck (bottom) 5,000
Main Engines (8) 1,000 each
Auxiliary Engines (4) 750 each
Guidance Thrusters (50) 200 each
Laser Turrets (6) 150 each
Forward Laser Cannons (16) 100 each
Heavy Missile Launcher Tubes (8) 150 each
Retractable Laser Turrets (30) 100 each
Retractable Missile Launchers (6) 100 each
Pin Point Barriers (4) 5,000 each
Small Airlocks/Access Hatches (40) 250 each
Main Airlocks (8) 500 each
Outer Hull (per 40ft area) 200
Interior walls (per 20ft area) 20
Main Hangar Door (1) 800
Secondary Hangar Doors (4) 500 each
NOTES:
1.Depleting the MDC of the main body will eliminate the cruiser. All internal systems will shut down, including life support
and internal gravity. In addition, there is a 30% chance that the power systems will overload and the destroyer will
explode, doing 4D6x1,000 M.D. to everything in a 5,000 ft (1,525 m) radius. Regardless of whether it explodes or not,
the ship itself will be an unsalvageable floating wreck.
2.Destroying the command tower will instantly kill anyone on the bridge, as well as knock out radar and primary
communications. There are two auxiliary bridges in the main body of the ship that the surviving crew can take command
from. However if the command tower is lost then the ship will be at -5 initiative and -3 to dodge due to loss of sensors.
3.Depleting the MDC of the engineering section will essentially destroy the cruiser. All power systems, the main engines
and the auxiliary engines will be eliminated (see below). In addition, all internal systems will shut down due to lack of
power, including life support and internal gravity. Finally, there is a 50% chance that the reflex furnace will overload and
explode, doing 4D6x1,000 M.D. to everything in a 5,000 ft (1,525 m) radius.
4.Destroying the flight decks will greatly impair the cruiser's ability to deploy and recover mecha. Under normal
circumstances the destroyer can launch or recover 10 mecha per turn. For every 500 points of damage the flight deck
takes reduce this number by 1. If the flight deck reaches 0 MDC then it is destroyed; no mecha can be launched or
recovered, 40+(1D6x10)% of the flight crew will be killed, and any mecha that have already been launched will need to
find another place to land.
5.Depleting the MDC of the main engines will force the ship to rely on its auxiliary engines. Depleting the MDC of the main
engines AND auxiliary engines will leave the ship adrift in space. If in an atmosphere, the ship will crash (destruction of
the main engines will render the antigravity system useless due to loss of power).
6.The Pinpoint Barriers regenerate at a rate of 1,250 MD per second (2,500 MD per melee round). If destroyed, a
barrier will completely regenerate within four seconds (2 melee rounds). See the Pinpoint Barrier System entry for
details.
SPEEDS:
Speed (sublight): 0.16 speed of light (25,600 miles/41,200 km per second)
Speed (Auxiliary Drives): Mach 10
Space Fold: Not equipped with space fold drives prior to 2023. After 2023 range unlimited (1 light year every 6 minutes).
Planet bound:
Has vertical take off and landing (VTOL) capability. Can reach speeds of up to Mach 6 in an upper planetary
atmosphere, but not designed for extended flight or maneuvering. Cannot travel underwater (but will float on an ocean
surface).
Maximum Range: Unlimited (powered by a protoculture reactor with an estimated life span of 30 years)
STATISTICAL DATA:
Length: 2475 ft (754 m)
Width: 950 ft (290 m)
Height: 790 ft (241 m)
Weight: 16,000,000 tons (standard)
Fold System:
Initially none
After 2023 equipped with Robotech Research Group (RRG) Mk. 2R fold system cluster
Sublight Drive:
Initially Workl-Quatafilla macro nozzle cluster (RRG-modified)
After 2023 equipped with REF Naval Engineering Class XI macro nozzle cluster
Gravity Control System:
Geteulmaqulla-Zollia internal gravity control system (RRG-modified)
Auxiliary Engine:
Initially Macross Engineering Mk. 48 nuclear thrust system
After 2023 equipped with REF Naval Engineering Class XV mass-conservation thrust system
Radar System:
Initially RRG Type VI Standard Sensor Cluster
After 2023 equipped with RRG Type XIV Hyperspace Sensor Cluster
WEAPON SYSTEMS:
1.DUAL-BARREL HEAVY LASER TURRETS (4 initially, 6 after 2023): The
main weapons of the Tokugawa cruisers are zentraedi-style turreted heavy laser
cannons. Originally the cruisers mounted four turrets (two near the center above the
main body, two on the rear engineering section) but following the 2023 refit two
additional turrets were added (one on either side of the command tower). Each
turret can rotate 360 degrees and has a 180 degree arc of fire.
PRIMARY PURPOSE: Anti-Warship
SECONDARY PURPOSE: Heavy Assault
RANGE: 100,000 miles (160,000 km) in an atmosphere, 200,000 miles
(320,000 km) in space
DAMAGE: 1D6x100 M.D. per shot, 2D6x100 M.D. per dual blast
RATE OF FIRE: Each laser can fire twice per melee round
PAYLOAD: Unlimited
2.CONCEALED ZENTRAEDI-STYLE LASER CANNONS (12 initially, 16 after 2023): As a backup to the
main laser cannons and useful for heavy assaults, the Tokugawa cruisers are equipped with concealed lasers on the bow
of the ship, similar to those used on Zentraedi cruisers. These lasers have a limited range of motion; they can be adjusted
30 degrees to the left, right, above or below the centerline of the ship. Initially 12 lasers were mounted on the bow of the
Tokugawa, but after the 2023 refit this number was raised to 16.
PRIMARY PURPOSE: Anti-Warship
SECONDARY PURPOSE: Heavy Assault
RANGE: 300 miles (483 km) in an atmosphere, 600 miles (966 km) in space
DAMAGE: 2D6x20 M.D. per blast
RATE OF FIRE: Each laser can fire once per round, and can be combined with other lasers to form a single
volley (counts as one attack).
PAYLOAD: Unlimited
3.HEAVY MISSILE LAUNCHERS (4 initially, 8 after 2023): To further augment their anti-warship firepower, the
Tokugawa cruisers are equipped with torpedo-like missile tubes. Initially the cruisers had two tubes pointing forward
and two pointing rearward, but after the 2023 refit an additional 4 forward-pointing tubes were added. The launchers
contain long-range nuclear missiles and are intended for use in heavy combat only.
PRIMARY PURPOSE: Heavy Assault
SECONDARY PURPOSE: Anti-Warship
RANGE: 2,000 miles (3,216 km)
SPEED: Mach 2+ (1,340 mph/2,140 kmph) in an atmosphere.
DAMAGE: 6D6x100 M.D.
BLAST RADIUS: 2,000 feet (610 m)
RATE OF FIRE: Each launcher tube holds one missile and must be reloaded after firing. Reloading a launcher
tube takes 30 seconds (2 melee rounds). If loaded, all 8 tubes can fire at once for a volley of 6 nuclear missiles
(!).
PAYLOAD: A typical cruiser carries 48 missiles in storage that can be readied for firing in about 30 minutes.
Additional missiles can be carried if deemed necessary, however.
NOTE: These missiles CANNOT be used by variable fighters. Each missile is approximately 12 ft (3.6 m) long,
about twice the size of a VR-152 Battler II cyclone.
4.RETRACTABLE LASER TURRETS (30, not added until after 2023): During the 2023 refit retractable laser
turrets were added to the Tokugawa cruisers to provide better protection from Invid mecha attacks. These lasers were
placed at strategic positions along the hull and were primarily intended for anti-mecha defense, but can do moderate
damage against enemy spacecraft that get too close. When not in use gun turrets are concealed within the hull
underneath a sliding hatch. At most 15 lasers can be brought to bear on a single target.
PRIMARY PURPOSE: Defense
SECONDARY PURPOSE: Anti-Mecha
RANGE: 30 miles (48.3 km) in an atmosphere, 60 miles (96.6 km) in space
DAMAGE: 1D6x20 M.D. each. Several lasers can be directed to fire in volleys of 3 or more. A volley of 3
beams does 3D6x20 M.D., a volley of 6 beams does 6D6x20 M.D., and so on. A full volley of 10 beams aimed
at a single target does 1D6x200 M.D. (!) if it hits.
RATE OF FIRE: Each laser can fire once per melee, and can be combined in any volley combination of 3 or
more lasers, up to 10 lasers. Volleys can be directed at different targets.
PAYLOAD: Unlimited.
NOTE: The lasers can be set on automatic during combat, during which time they have a +2 to strike due to their
advanced tracking systems. The lasers tracking systems will target incoming missiles first and attacking
mecha/aircraft second.
5.RETRACTABLE MEDIUM MISSILE LAUNCHERS (6, not added until after 2023): Along with the
retractable laser turrets medium-range missile turrets were added to the Tokugawa cruisers in 2023 to further augment
their anti-mecha defenses. Each launcher contains 8 missile tubes allowing volleys of up to 8 missiles to be fired at a
single target per launcher. Once depleted, the missile launchers are reloaded by an automated loading system that takes
15 seconds (one melee round) to reload all 8 missiles. Armor-piercing smart missiles are usually used to avoid chances
of friendly fighters being shot down by the missiles.
PRIMARY PURPOSE: Anti-Aircraft
SECONDARY PURPOSE: Anti-Warship
MISSILE TYPES: Any type of REF Medium Range Missile can be used. Smart missiles are commonly used to
avoid hitting friendly aircraft.
RANGE: Varies, typically 60 miles (80.4 km).
SPEED: Varies, typically 1600mph (2571kmph) in an atmosphere.
DAMAGE: Varies, typically 2D4x10 M.D.
BLAST RADIUS: Varies, typically 15 feet.
RATE OF FIRE: Volleys of 2, 4, 6, or 8 missiles per launcher.
PAYLOAD: Each launcher holds 8 missiles. Once the missiles are expended the launcher is reloaded within 1
round via an automated system. The reload system holds 48 missiles per launcher.
6.DS-1 PINPOINT BARRIER DEFENSE SYSTEM: Originally developed by Dr. Emil Lang onboard the SDF-1
during the First Robotech War, the Pinpoint Barrier System is a standard defense system on board most REF starships,
including the Tokugawa cruisers. The system generates four small disc-shaped force fields that can be positioned
anywhere along the ship to deflect missiles, energy beams or projectiles. Each pinpoint barrier is about 200 ft (61 m) in
length and can absorb up to 5,000 MD in damage, which then regenerates within five seconds (3 melee attacks). The
barriers can also be layered on top of each other to generate a field which provides 20,000 MDC and can even deflect
heavy particle beams (usually).
The four barriers are controlled by operators in the command tower of the carrier. These operators are instructed to
defend (1) the command tower, (2) main engines, (3) flight deck, and (4) weapons systems in that order. The operators
primarily concentrate on defending the ship against larger spacecraft and leave defense against mecha attacking the
destroyer to the Veritechs and retractible weapon systems.
PRIMARY PURPOSE: Defense (the pinpoint barrier system cannot be used as a weapon)
RANGE: Up to 100 feet (30.5 m) from the surface of the vessel.
DAMAGE CAPACITY: Can sustain up to 5,000 MD per round. Regenerates at a rate of 2,500 MD per
melee round.
RADIUS: 200 ft (61 m)
DEFENSIVE MOVEMENT: Can move from one end of the destroyer to the other in less than a single round.
Trained operators can attempt to block attacks up to 8 times per melee (counts as a parry) and are at +7 to
block. Untrained characters can parry up to their number of hand-to-hand attacks with their normal parry
bonuses only.
PAYLOAD: Nearly inexhaustible. Will work as long as system is functional (see below) and engines are intact. If
main engines are destroyed, the barrier will loose power and not function.
NOTE: If all four barriers are grouped in a single spot they can deflect a heavy particle beam attack, such as the
one generated by Zentraedi or Robotech Master warships. However, the beam will completely destroy all four
barriers and put incredible strain on the pinpoint barrier system to the point where it may short out. After
deflecting an energy beam, roll percentile dice on the table below to determine additional effects/damage.
01-15: Lucked out, system will be operational in 1D6 hours.
16-30: Minor damage, system will require 4D6 hours to repair.
31-45: Major damage, system will require 2D6x10 hours to repair (yes, DAYS of work).
46-60: Completely destroyed! System can be rebuilt, but will require new parts and 2D6 DAYS of work
to replace.
61-75: Major damage, system will require 2D6x10 hours to repair.
76-90: Minor damage, system will require 4D6 hours to repair.
91-95: Lucked out, system will be operational in 1D6 hours.
96-00: It's a miracle! Trivial damage only, system will be operational again in only 4D6 melee rounds!
SYSTEMS OF NOTE:
ANTIGRAVITY PROPULSION SYSTEM: The Tokugawa cruisers are equipped with an anti-gravity propulsion
system used for planetary landings and liftoffs. The system is good for vertical ascent/descent only and can lift the ship at
speeds of up to 1,320 feet (400 m) per minute. The system will function so long as the main engines can supply energy
to it.
HYPERSPACE COMMUNICATIONS: The cruiser is equipped with a hyperspace communications relay which
allows faster-than-light communication between the ships and other vessels or planetary bases. Hyperspace
communications are still not instantaneous, however. Audio/video communication travels through hyperspace at a rate of
about 5 seconds per light year, so messages communicated over vast distances can still take days, weeks, or months to
arrive.
LIFE SUPPORT SYSTEMS: The Tokugawa cruisers have sufficient life support to provide breathable air and
comfortable temperatures for 2,500 people for up to 15 years (air is recycled). In an emergency the life support system
can support up to 5,000 people at one time, though living conditions onboard will get extremely cramped at that point.
The cruiser also holds sufficient food and water to support 2,500 people for up to 6 months.
LONG-RANGE LASER/SATELLITE RELAY COMMUNICATIONS: The impressive communications array of
the cruiser can communicate with up to 500 craft simultaneously at ranges of up to 900 miles (1,440 km). This range can
be boosted indefinitely by using satellites or other spacecraft to relay communications.
LONG-RANGE RADAR: The radar array of the Tokugawa cruisers can track and identify up to 500 craft
simultaneously. The radar system has a 2,000 mile/3,200 km range.
SPACE FOLD SYSTEM: Following 2023 the Tokugawa cruiser was equipped with a Robotech Research Group
fold drive, capable of propelling the ship through hyperspace at speeds up to 3.28x10^10 mps (5.25x10^10 kmps), or
1 light year per 6 minutes. When executing a space fold the cruiser will transport any ships within a 2 mile (3.2 km)
radius with it, allowing it to transport up to about 100 smaller ships with it, if necessary. The range of the fold drive is
theoretically unlimited except by the life expectancy of the spacecraft.
SUBLIGHT ENGINES: As a backup to the Fold System, the cruiser is equipped with sublight engines that can
propel the ship at speeds up to 0.16 speed of light (25,600 miles/41,200 km per second) in space. Note that these
engines are mainly intended for rapid movement inside a planetary system and are not suited for long voyages between
star systems. In a planetary atmosphere the carrier is limited to speeds of Mach 6 at low altitudes or Mach 10 at high
altitudes due to hull stress.
SUBSPACE MASS SENSORS: The Tokugawa cruisers are equipped with subspace sensors which are based on the
same principles as the hyperspace communications array. These sensors can essentially instantly detect mass readings
and movement of objects up to 1 AU (93 million miles) distant from the carrier, and the readings are used both for early
warning and for navigation when travelling at sublight speeds. Readings taken with the subspace sensors are not very
detailed (-25% penalty when trying to identify a detected object) and cannot detect objects of less than 60,000 kg (this
includes most variable fighters).
MECHA COMPLEMENT:
The landing bay can hold and support a grand total of 350 veritechs/destroids
of any type, as long as the mecha are smaller than 50 ft (15.2 m) and weigh
less than 40 tons each. In addition, there are 3 special berths for larger mecha
up to 100 ft (30.4 m) tall and 300 tons in weight (i.e. Mac II or III). Below are
some typical mecha complements, though changes may be made if required by
the mission.
REF Tokugawa cruiser (circa 2043)
48 VAF-6 Alpha Fighters (Sentinels pg. 82)
80 VAF-8 Alpha Fighters (32 have SF-10 Cloaking Devices)
6 VAF-8R Recon Alpha Fighters
6 VAF-9 Alpha Fighters
24 VBF-1 Beta Fighters (Sentinels pg. 87)
54 VBF-2 Beta Fighters (22 have SF-10 Cloaking Devices)
6 VBF-2R Beta Fighters
6 VBF-3 Beta Fighters
6 VF-1V Vindicators
500 Cyclones (assorted types, mostly Second Generation Cyclones)
24 Veritech Hover Tanks (Sentinels pg. 93)
18 Mk VII Excalibers (Sentinels pg. 61)
18 Mk III Gladiators (Sentinels pg. 63)
12 Mk XI Raidar X (Sentinels pg. 66)
6 Mk XIII Spartans (Sentinels pg. 68)
3 M.A.C. IIIs (Sentinels pg. 65)
33 TBP-Z1 Tactical Battle Pods (Sentinels pg. 70)
3 OBP-Z2 Officer's Battle Pods (Sentinels pg. 72)
12 AAT-40 Assault Transports (Sentinels pg. 107)
12 AAT-30 Assault Transports (Sentinels pg. 107)
4 ARRAV Rocket Launchers (Sentinels pg. 108)
1 MTA Titan (Sentinels pg. 114)
1 Horizont Transatmospheric Shuttle (modified to carry MTA Titan, Sentinels pg. 94)